"use strict";
var _ = require("underscore");
var minFloat = -3.40 * Math.pow(10, 38);
var maxFloat = 3.40 * Math.pow(10, 38);
/**
* return a random float value in the range of min inclusive and max exclusive
* @method getRandomInt
* @param min
* @param max
* @return {*}
* @private
*/
function getRandomDouble(min, max) {
return Math.random() * (max - min ) + min;
}
exports.isValidFloat = function (value) {
if (!_.isFinite(value)) {
return false;
}
return value > minFloat && value < maxFloat;
};
function roundToFloat2(float) {
if (float === 0) {
return float;
}
// this method artificially rounds a float to 7 significant digit in base 10
// Note:
// this is to overcome the that that Javascript doesn't provide single precision float values (32 bits)
// but only double precision float values
// wikipedia:(http://en.wikipedia.org/wiki/Floating_point)
//
// * Single precision, usually used to represent the "float" type in the C language family
// (though this is not guaranteed). This is a binary format that occupies 32 bits (4 bytes) and its
// significand has a precision of 24 bits (about 7 decimal digits).
// * Double precision, usually used to represent the "double" type in the C language family
// (though this is not guaranteed). This is a binary format that occupies 64 bits (8 bytes) and its
// significand has a precision of 53 bits (about 16 decimal digits).
//
var nbDigits = Math.ceil(Math.log(Math.abs(float)) / Math.log(10));
var r = Math.pow(10, -nbDigits + 2);
return Math.round(float * r) / r;
}
var r = new Float32Array(1);
function roundToFloat(float) {
r[0] = float;
var float_r = r[0];
return float_r;
}
exports.randomFloat = function () {
return roundToFloat(getRandomDouble(-1000, 1000));
};
exports.encodeFloat = function (value, stream) {
stream.writeFloat(value);
};
exports.decodeFloat = function (stream) {
var float = stream.readFloat();
return float;
//xx return roundToFloat(float);
};
exports.isValidDouble = function (value) {
if (!_.isFinite(value)) {
return false;
}
return true;
};
exports.randomDouble = function () {
return getRandomDouble(-1000000, 1000000);
};
exports.encodeDouble = function (value, stream) {
stream.writeDouble(value);
};
exports.decodeDouble = function (stream) {
return stream.readDouble();
};
exports.coerceFloat = function coerceFloat(value) {
if (value === null || value === undefined) {
return value;
}
return parseFloat(value);
};
exports.coerceDouble = function coerceDouble(value) {
if (value === null || value === undefined) {
return value;
}
return parseFloat(value);
};