SequenceNumberGenerator manages a monotonically increasing sequence number. SequenceNumberGenerator

OPC Unified Architecture, Part 6 - $6.4.2 page 36 -

The SequenceNumber shall also monotonically increase for all messages and shall not wrap around until it is greater than 4294966271 (UInt32.MaxValue – 1024).

The first number after the wrap around shall be less than 1024.

Note that this requirement means that SequenceNumbers do not reset when a new TokenId is issued.

The SequenceNumber shall be incremented by exactly one for each MessageChunk sent unless the communication channel was interrupted and re-established.

Gaps are permitted between the SequenceNumber for the last MessageChunk received before the interruption and the SequenceNumber for first MessageChunk received after communication was re-established.

Constructors

Properties

Methods

Constructors

Properties

MAXVALUE: number

spec Part 3 says:

The same sequence number shall not be reused on a Subscription until over four billion NotificationMessages have been sent. At a continuous rate of one thousand NotificationMessages per second on a given Subscription, it would take roughly fifty days for the same sequence number to be reused. This allows Clients to safely treat sequence numbers as unique.

Methods

  • Returns number

  • Returns number