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NodeOPCUA reference documentation - public API
NodeOPCUA reference documentation - public API
node-opcua
UAShelvedStateMachine_Base
Interface UAShelvedStateMachine_Base
namespace
http://opcfoundation.org/UA/
nodeClass
ObjectType
typedDefinition
ShelvedStateMachineType i=2929
isAbstract
false
interface
UAShelvedStateMachine_Base
{
availableStates
?:
UABaseDataVariable
<
NodeId
[]
,
NodeId
>
;
availableTransitions
?:
UABaseDataVariable
<
NodeId
[]
,
NodeId
>
;
currentState
:
UAStateVariable
<
LocalizedText
>
;
lastTransition
?:
UATransitionVariable
<
LocalizedText
>
;
oneShotShelve
:
UAMethod
;
oneShotShelve2
?:
UAMethod
;
oneShotShelved
:
UAState
;
oneShotShelvedToTimedShelved
:
UATransition
;
oneShotShelvedToUnshelved
:
UATransition
;
timedShelve
:
UAMethod
;
timedShelve2
?:
UAMethod
;
timedShelved
:
UAState
;
timedShelvedToOneShotShelved
:
UATransition
;
timedShelvedToUnshelved
:
UATransition
;
unshelve
:
UAMethod
;
unshelve2
?:
UAMethod
;
unshelved
:
UAState
;
unshelvedToOneShotShelved
:
UATransition
;
unshelvedToTimedShelved
:
UATransition
;
unshelveTime
:
UAProperty
<
number
,
Double
>
;
}
Hierarchy (
view full
)
UAFiniteStateMachine_Base
UAShelvedStateMachine_Base
UAShelvedStateMachineEx
UAShelvedStateMachine
Index
Properties
available
States?
available
Transitions?
current
State
last
Transition?
one
Shot
Shelve
one
Shot
Shelve2?
one
Shot
Shelved
one
Shot
Shelved
To
Timed
Shelved
one
Shot
Shelved
To
Unshelved
timed
Shelve
timed
Shelve2?
timed
Shelved
timed
Shelved
To
One
Shot
Shelved
timed
Shelved
To
Unshelved
unshelve
unshelve2?
unshelved
unshelved
To
One
Shot
Shelved
unshelved
To
Timed
Shelved
unshelve
Time
Properties
Optional
available
States
available
States
?:
UABaseDataVariable
<
NodeId
[]
,
NodeId
>
Optional
available
Transitions
available
Transitions
?:
UABaseDataVariable
<
NodeId
[]
,
NodeId
>
current
State
current
State
:
UAStateVariable
<
LocalizedText
>
Optional
last
Transition
last
Transition
?:
UATransitionVariable
<
LocalizedText
>
one
Shot
Shelve
one
Shot
Shelve
:
UAMethod
Optional
one
Shot
Shelve2
one
Shot
Shelve2
?:
UAMethod
one
Shot
Shelved
one
Shot
Shelved
:
UAState
one
Shot
Shelved
To
Timed
Shelved
one
Shot
Shelved
To
Timed
Shelved
:
UATransition
one
Shot
Shelved
To
Unshelved
one
Shot
Shelved
To
Unshelved
:
UATransition
timed
Shelve
timed
Shelve
:
UAMethod
Optional
timed
Shelve2
timed
Shelve2
?:
UAMethod
timed
Shelved
timed
Shelved
:
UAState
timed
Shelved
To
One
Shot
Shelved
timed
Shelved
To
One
Shot
Shelved
:
UATransition
timed
Shelved
To
Unshelved
timed
Shelved
To
Unshelved
:
UATransition
unshelve
unshelve
:
UAMethod
Optional
unshelve2
unshelve2
?:
UAMethod
unshelved
unshelved
:
UAState
unshelved
To
One
Shot
Shelved
unshelved
To
One
Shot
Shelved
:
UATransition
unshelved
To
Timed
Shelved
unshelved
To
Timed
Shelved
:
UATransition
unshelve
Time
unshelve
Time
:
UAProperty
<
number
,
Double
>
Settings
Member Visibility
Protected
Private
Inherited
Theme
OS
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On This Page
Properties
available
States
available
Transitions
current
State
last
Transition
one
Shot
Shelve
one
Shot
Shelve2
one
Shot
Shelved
one
Shot
Shelved
To
Timed
Shelved
one
Shot
Shelved
To
Unshelved
timed
Shelve
timed
Shelve2
timed
Shelved
timed
Shelved
To
One
Shot
Shelved
timed
Shelved
To
Unshelved
unshelve
unshelve2
unshelved
unshelved
To
One
Shot
Shelved
unshelved
To
Timed
Shelved
unshelve
Time
NodeOPCUA reference documentation - public API
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