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Class UANonExclusiveDeviationAlarm

Hierarchy

Implements

Properties

activeState

activeState: UATwoStateVariable

Optional highHighLimit

highHighLimit: UAVariable

highHighState

highHighState: UATwoStateVariable
property

highHighState

Optional highLimit

highLimit: UAVariable

highState

highState: UATwoStateVariable
property

highState

inputNode

inputNode: UAVariableT<NodeId, NodeId>

Optional lowLimit

lowLimit: UAVariable

Optional lowLowLimit

lowLowLimit: UAVariable

lowLowState

lowLowState: UATwoStateVariable
property

lowLowState

lowState

lowState: UATwoStateVariable
property

lowState

maxTimeShelved

maxTimeShelved: UAVariable

setpointNode

setpointNode: UAVariableT<NodeId, NodeId>

setpointNodeNode

setpointNodeNode: UAVariable

shelvingState

shelvingState: ShelvingStateMachine

suppressedOrShelved

suppressedOrShelved: UAVariable

suppressedState

suppressedState: UATwoStateVariable

Methods

_calculateConditionInfo

  • _calculateConditionInfo(states: string | null, isActive: boolean, value: string, oldConditionInfo: ConditionInfo): ConditionInfo

_install_setpoint

  • _install_setpoint(options: any): any
  • Parameters

    • options: any

    Returns any

_onSetpointDataValueChange

  • _onSetpointDataValueChange(dataValue: DataValue): void
  • Parameters

    • dataValue: DataValue

    Returns void

_signalNewCondition2

  • _signalNewCondition2(states: object, isActive: boolean, value: string): void

getSetpointNodeNode

  • getSetpointNodeNode(): UAVariable
  • Returns UAVariable

getSetpointValue

  • getSetpointValue(): number | null
  • Returns number | null

Static instantiate

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