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SequenceNumberGenerator manages a monotonically increasing sequence number.

see

OPC Unified Architecture, Part 6 - $6.4.2 page 36 -

The SequenceNumber shall also monotonically increase for all messages and shall not wrap around until it is greater than 4294966271 (UInt32.MaxValue – 1024). The first number after the wrap around shall be less than 1024. Note that this requirement means that SequenceNumbers do not reset when a new TokenId is issued. The SequenceNumber shall be incremented by exactly one for each MessageChunk sent unless the communication channel was interrupted and re-established. Gaps are permitted between the SequenceNumber for the last MessageChunk received before the interruption and the

Hierarchy

  • SequenceNumberGenerator

Index

Constructors

Properties

Methods

Constructors

constructor

  • Returns SequenceNumberGenerator

Properties

Static MAXVALUE

MAXVALUE: number

Methods

future

  • future(): number
  • Returns number

next

  • next(): number
  • Returns number

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