FromState identifies the State before the Transition.
ToState identifies the State after the Transition.
Transition identifies the Transition that triggered the Event.
browse the node to extract information requested in browseDescription
return a complete name of this object by pre-pending name of its parent(s) to its own name
return a array of the objects for which this node is an EventSource nodes = HasEventSource => self
return a array with the event source of this object. self = HasEventSource => nodes
this methods propagates the forward references to the pointed node by inserting backward references to the counter part node
Generated using TypeDoc
The TransitionEventType is a subtype of the BaseEventType. It can be used to generate an Event identifying that a Transition of a StateMachine was triggered.
The TransitionEventType inherits the Properties of the BaseEventType.
The inherited Property SourceNode shall be filled with the NodeId of the StateMachine instance where the Transition occurs. If the Transition occurs in a SubStateMachine, then the NodeId of the SubStateMachine has to be used. If the Transition occurs between a StateMachine and a SubStateMachine, then the NodeId of the StateMachine has to be used, independent of the direction of the Transition.