NodeVersion (Optional) String The NodeVersion Property is used to indicate the version of a Node. The NodeVersion Property is updated each time a Reference is added or deleted to the Node the Property belongs to. Attribute value changes do not cause the NodeVersion to change. Clients may read the NodeVersion Property or subscribe to it to determine when the structure of a Node has changed.
browse the node to extract information requested in browseDescription
find the the references that are strictly of type reference
.
The isForward boolean flag specifies the direction of the references to be looked for.
Forward direction is implied if omitted.
find all the references that are strictly of type reference
.
The isForward boolean flag specifies the direction of the references to be looked for.
Forward direction is implied if omitted.
find all the nodes that are referenced by references strictly of type reference
.
The isForward boolean flag specifies the direction of the references to be looked for.
Forward direction is implied if omitted.
find all the references that are of type reference
or a sub type of reference
, in the
direction specified by browseDirection
find all the nodes that are referenced by references of type reference
or a sub type of reference
, in the
direction specified by browseDirection
return a complete name of this object by pre-pending name of its parent(s) to its own name
get effective accessRestrictions if (inherited is true) and node has no accessRestrictions, then default accessRestriction from namespace is returned if (inherited is false) and node has no accessRestrictions, then AccessRestrictionsFlag.None is returned
the locale of the text to return (e.g. en-EN)
return a array of the objects for which this node is an EventSource nodes = HasEventSource => self
return a array with the event source of this object. self = HasEventSource => nodes
private
setAccessRestriction
Generated using TypeDoc
The TransitionEventType is a subtype of the BaseEventType. It can be used to generate an Event identifying that a Transition of a StateMachine was triggered.
The TransitionEventType inherits the Properties of the BaseEventType.
The inherited Property SourceNode shall be filled with the NodeId of the StateMachine instance where the Transition occurs. If the Transition occurs in a SubStateMachine, then the NodeId of the SubStateMachine has to be used. If the Transition occurs between a StateMachine and a SubStateMachine, then the NodeId of the StateMachine has to be used, independent of the direction of the Transition.