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Interface FiniteStateVariableB

Hierarchy

Index

Properties

Optional effectiveDisplayName

effectiveDisplayName: UAVariableT<LocalizedText>

effective display name

contains a human readable name for the current state of the state machine after taking the state of any SubStateMachines in account. There is no rule specified for which state or sub-state should be used. It is up to the Server and will depend on the semantics of the StateMachineType

id

id: UAVariableT<NodeId>

Id is inherited from the TransitionVariableType and overridden to reflect the required DataType. This value shall be the NodeId of one of the Transition Objects of the FiniteStateMachineType.

Optional name

name: UAVariableT<QualifiedName>

Optional number

number is an integer which uniquely identifies the current state within the StateMachineType

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